Stats by Level

Stat L1 L2 L3
Cooldown
Time in seconds before this interaction can be used again.
10s 9s 8s
Knockback Reduction
Fraction of incoming knockback negated during the window after cast.
0.2% 0.3% 0.4%

How It Works

Instantly teleports you forward, stopping at walls. Briefly reduces knockback taken after blinking. Higher levels shorten the cooldown and increase the knockback reduction.

Tips

  • Use Blink to close gaps on retreating enemies or escape dangerous ledge pressure.
  • The knockback reduction only applies briefly after blinking, not passively.
  • Blinking past an incoming projectile is a valid dodge technique.
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