Stats by Level

Stat L1 L2 L3
Damage
Base damage dealt to the target on hit.
1.5 1.75 2
Projectile Speed
Projectile launch speed.
7.5 u/s 7.5 u/s 7.5 u/s
Range
Maximum projectile travel distance before expiry.
25 units 25 units 25 units
AoE Radius
Radius of the area-of-effect explosion or selection zone.
20 units 22 units 24 units
Pull Strength
Force applied to pull entities toward the gravity zone center.
5 force 6 force 7 force
Cooldown
Time in seconds before this interaction can be used again.
30s 27.5s 25s
Duration
Duration of the applied effect or spawned structure.
7.5s 10.5s 13.5s
Cast Time
Windup delay in seconds before the interaction executes. 0 = instant.
0.45s 0.45s 0.45s

How It Works

Launches a slow-moving orb that creates a gravity well on detonation, continuously pulling all nearby enemies and projectiles toward its center. The pull zone lingers for several seconds. Deals minimal direct damage; its power is crowd control through displacement.

Tips

  • Fire the orb toward the arena edge. Enemies pulled off the platform are eliminated.
  • The orb travels slowly, giving enemies time to dodge. Aim where they are heading.
  • Pulls incoming projectiles off course, making it useful as both offense and defense.
  • Combine with a fast spell to finish off pulled-in enemies before the zone expires.
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