Gravity
pullLaunches a gravity orb that pulls nearby enemies and projectiles toward its center on detonation.
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Stats by Level
| Stat | L1 | L2 | L3 |
|---|---|---|---|
|
Damage
Base damage dealt to the target on hit. |
1.5 | 1.75 ▲ | 2 ▲ |
|
Projectile Speed
Projectile launch speed. |
7.5 u/s | 7.5 u/s | 7.5 u/s |
|
Range
Maximum projectile travel distance before expiry. |
25 units | 25 units | 25 units |
|
AoE Radius
Radius of the area-of-effect explosion or selection zone. |
20 units | 22 units ▲ | 24 units ▲ |
|
Pull Strength
Force applied to pull entities toward the gravity zone center. |
5 force | 6 force ▲ | 7 force ▲ |
|
Cooldown
Time in seconds before this interaction can be used again. |
30s | 27.5s ▼ | 25s ▼ |
|
Duration
Duration of the applied effect or spawned structure. |
7.5s | 10.5s ▲ | 13.5s ▲ |
|
Cast Time
Windup delay in seconds before the interaction executes. 0 = instant. |
0.45s | 0.45s | 0.45s |
How It Works
Launches a slow-moving orb that creates a gravity well on detonation, continuously pulling all nearby enemies and projectiles toward its center. The pull zone lingers for several seconds. Deals minimal direct damage; its power is crowd control through displacement.
Tips
- Fire the orb toward the arena edge. Enemies pulled off the platform are eliminated.
- The orb travels slowly, giving enemies time to dodge. Aim where they are heading.
- Pulls incoming projectiles off course, making it useful as both offense and defense.
- Combine with a fast spell to finish off pulled-in enemies before the zone expires.