Stats by Level

Stat L1 L2 L3
Height
Height of the spawned structure in blocks.
Distance
Spawn distance in front of the caster.
Cast Time
Windup delay in seconds before the interaction executes. 0 = instant.
Duration
Duration of the applied effect or spawned structure.
5s 6s 7.5s
Cooldown
Time in seconds before this interaction can be used again.
8s 7.5s 7s

How It Works

Raises a 4-block-tall stone pillar from the ground 5 blocks in front of you. The pillar reflects incoming projectiles and persists for several seconds before crumbling. Can be placed offensively to wall off escape routes.

Tips

  • Position the pillar between yourself and a Fireball or Homing user to deflect their shots back.
  • Place pillars near the arena edge to catch enemies being pushed by knockback.
  • The pillar position is fixed once placed. Plan where you want it before casting.
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